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Electrician Simulator VR: Patch 1.1

First Major Patch is Here: Here’s What’s Changing!

Hey Electricians!

It’s been almost three weeks since the release of Electrician Simulator VR, and we’ve been absolutely blown away by your support, feedback, bug reports, and — most importantly — the passion you’ve shown for fixing things (and occasionally breaking them too 😅).

As with any launch, the first days brought both excitement and opportunities for improvement. While many of you were able to dive into the experience and enjoy the game, we also heard that some elements — especially the tutorial — needed more attention and clarity. So… we got to work!

Today, we’re rolling out our first major post-launch patch, and it’s packed with fixes, improvements, and new features aimed at making your experience smoother, more immersive, and a whole lot more fun.

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 🎓 New and Improved Tutorials

  • Redesigned Grandfather’s Tutorial (Parts 1 & 2):
    The initial tutorials have been completely overhauled to make them clearer, more direct, and easier to follow — giving players a much smoother entry into the game.
  • New Tutorial for the Nuru Mission:
    A dedicated tutorial section has been added to the Nuru mission to guide players more effectively through its unique objectives.
  • Additional Hints on New Game Start:
    Starting a new game now provides better contextual hints to help orient players from the get-go.

📋 UX & Interface Enhancements

  • Father’s Dialog Archive:
    You can now access a dedicated tab in the clipboard to revisit everything your dad has said during missions — perfect if you missed something or need a quick recap.
  • Challenges Preview in the Garage:
    If you’ve completed a mission at least once, you’ll now be able to preview the associated challenges directly in the garage.
  • Stars Earned from Challenges Are Now Visible in the Mission Tab:
    The missions screen now shows both the current and maximum number of stars available for challenges — making progress tracking easier and more transparent.
  • Exit Button Added:
    A proper in-game “Exit Game” button is now available from the menu.

🎮 Gameplay & Interaction Improvements

  • Breakable Objects:
    12 new environment objects can now be broken — adding more depth and fun to your interactions.
  • Dedicated Hand Poses for Items:
    Various in-game objects now have dedicated hand poses, improving realism and comfort during use.
  • Teleport Direction Option:
    You can now choose the direction you’ll face when teleporting. This setting can be toggled in the options menu.
    Note: The previous ability to teleport and rotate using the same hand/controller has been removed for consistency.
  • Improved Shop Interaction:
    The shop now opens and closes with the same button. The reset position function is now triggered by holding that button instead of tapping.

👷‍♂️ Bug Fixes

  • Fixed an issue where the “Reset to Defaults” button in the options menu didn’t work properly.
  • Fixed missing physics on several interactive objects.
  • Fixed missing collision sound effects for certain breakable items.
  • Fixed an issue where it wasn’t possible to connect wires from a junction box to sockets or switches in some situations.
  • Adjusted LOD settings for selected objects to improve performance and visual quality.
  • Fixed missing highlight (glow) when holding the cable detector.
  • Fixed the “Shocker” achievement not unlocking in the player’s garage.
  • Fixed teleportation issues on the lawn in the mission “A Lesson for the Thief.”
  • Fixed incorrect unlocking of the “I Love Customers” achievement after completing the second mission instead of the first.
  • Fixed mission progression bugs where objects that were picked up and placed back could interfere with task tracking.
  • Fixed overlapping placement of electrical boxes when mounted too close together on walls.
  • Fixed missing grid visualization during cable scanning in certain locations.
  • Toned down the brightness of the cable scanning grid for better readability.
  • Added the double light switch to the suggested item list in “Electrician at the Construction Site.”
  • Improved wall colliders in the missions: “There’s Something Still Missing,” “New Old House,” and “The Same but Different.”
  • Fixed a bug where bulbs could be installed by throwing them into certain lamps without removing the cover.
  • Standardized tab visibility across different clipboard panels.
  • Resolved various lighting and scene burn-in visual glitches.
  • Fixed an issue where some lamps couldn’t be turned on if the player’s hand was near the cover.
  • Fixed various translation and text overlap issues for multiple languages.
  • Fixed voice acting playback after the “Organize the plastic boxes” challenge in the mission “The Same but Different.”

🎮 Available now on:

⚡ PlayStation VR 2 – https://store.playstation.com/en-us/concept/10012717/
⚡ Meta Quest Store – https://www.meta.com/experiences/8021428604644700/
⚡ Steam VR – https://store.steampowered.com/app/3256020/Electrician_Simulator_VR/

🔧 This Is Just the Beginning

Let us know what you think of the changes, and keep sending your feedback — we’re reading it all and using it to make the game better with every patch.

Stay tuned for more patch notes and improvements — we’ve got plenty to share!
In touch! 💡

Electrician Simulator VR Dev Team